Sunday, May 11, 2014

Daylight




Daylight is a survival horror video game. It was released for the PlayStation 4 and Microsoft Windows on April 29, 2014. It was developed by Zombie Studios, and is the first game to be powered by Unreal Engine 4.
The player cannot access weapons; the only tools available are glowsticks, flares, and a cell phone. The environment layout is randomly generated. It is the first maze game to use Unreal Engine 4. In addition, the enemies and other antagonists are procedurally spawned

The player's goal in each level is to search for notes and logs from the hospital's past, referred to as "remnants", by looking for markings using glow sticks. Discovering remnants can cause a marking on her arm, which attracts the dangerous "shadow people". The player can either make them disappear by using flares or lose them by running away. Once all remnants in a level have been collected, the player is able to acquire a "sigil", an item of significance to the hospital's past, such as a teddy bear and a Bible. Bringing the sigil to "the Seal of Shadows" will unlock the next part of the building, allowing the player to advance further into the hospital and, possibly, to freedom.

The game's interface includes the number of remnants the player has to find and the threat level in the hospital. As threat level increases, monsters are more likely to appear.










Developer(s)     Zombie Studios
Publisher(s)     Guy Studios (PC)
 Writer(s)          Jessica Chobot
Engine         Unreal Engine 4
Platform(s)      Microsoft Windows, PlayStation 4
Release date(s) April 29, 2014[2]
Genre(s)         Survival horror
Mode(s)         Single-player
Distribution    Download
Beta                 Finished
Cracked           Available

Download


Download

click to begin

2.39GB .zip

Saturday, May 10, 2014

Watch Dog





Watch Dogs (stylized as WATCH_DOGS) is an upcoming open world action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is due for release worldwide on 27 May 2014 for Microsoft Windows, PlayStation 3, PlayStation 4,Xbox 360, and Xbox One consoles.The Wii U version of the game has been put on hold while the other versions are being worked on,and is planned to release in the fourth quarter of 2014.

The game is set within a fictionalized, hyper-connected version of Chicago, Illinois, which is managed through a centralised system called ctOS, developed by the fictional Blume Corporation. The single-player story is told through Aiden Pearce, a highly skilled grey hat hacker who can hack into the ctOS, granting him access to various electronic systems, either to obtain and control information or to interact with these systems to his advantage.

The game received over a combined 173 pre-release awards and nominations for both its displays at E3 2012 and 2013, including three awards and four nominations from the Game Critics Awards.
















Developer(s)       Ubisoft Montreal
Publisher(s)       Ubisoft
Director(s)        Jonathan Morin
Producer(s)       Dominic Guay
Designer(s)       Danny Belanger
Programmer(s)       Sebastian Viard
Writer(s)               Kevin Shortt
Composer(s)   Brian Reitzell
                          Peter Connelly
Engine           Disrupt
                         Havok Physics

Platform(s) Microsoft Windows
                        PlayStation 3
                        PlayStation 4
                        Wii U
                        Xbox 360
                        Xbox One
Release date(s)
                         WW 27 May 2014
                         Wii U
                         WW Q4 2014
Genre(s)           Action-adventure
Mode(s)          Single-player, multiplayer
Distribution Optical disc, download

Beta                 Finished
Cracked          Not Available      





Tom Clancy's Ghost Recon Phantoms







Tom Clancy's Ghost Recon Phantoms (known during the beta as Ghost Recon Online) is a third-person perspective,multiplayer action video game released for Microsoft Windows PCs and planned for Nintendo's Wii U console.The game is part of Tom Clancy's Ghost Recon series. On 24 May 2011, Ubisoft announced that its Singapore studio would develop Ghost Recon Online for the latter half of 2011, following an initial closed beta.[8] This game is supported by micro transactions. On 7 June 2011, Nintendo announced at the Electronic Entertainment Expo that Ubisoft would release the game for the Wii U.[3] Also, Ubisoft presented trailers and demos for the Wii U version of the game. The Windows version is confirmed to be a free-to-play game, and requires a Uplay account. Whilst not officially confirmed to be a free-to-play model as well for the Wii U as of January 2013, Nintendo's president and CEO Satoru Iwata commented in an interview that he has no opposition against this model and is willing to work with it.[9][10]

Despite the fact the Wii U version of the game was not presented during either Ubisoft's or Nintendo's conferences at E3 2012, Ubisoft reaffirms that the game is still coming to Wii U. According to Ubisoft's senior vice president of sales and marketing Tony Key, he says that "Ghost Recon Online is being developed for the PC first. That was always the plan. The team is taking a little bit longer than they thought they would to get Ghost Recon Online to the level and quality that they want and that definitely has had an impact on how much time they're able to spend on the Wii U version because we want to make sure we get it right." Key also states that much of the development team behind the Wii U version of the game are also working on the PC version, and that focus will shift to the Wii U once the PC version is completed.

Additionally, Key also says, "If we start working on the Wii U too soon, we might end up wasting a lot of resources because the PC is a lot easier to test and learn with. Ghost Recon Online on the PC, we can test and learn with that and apply all the best benefits we learn onto the Wii U version to make sure that it's a great Wii U game. That's an unusual product for a console and we want to make sure we nail it."

On 6 September 2012, the game's producer stated that "as of right now, the entire Ghost Recon team is focused on the PC version only" and that "the Wii U version is on hold"








Developer(s) Ubisoft Singapore
Publisher(s) Ubisoft[2]
Series        Tom Clancy's Ghost Recon
Engine        YETI
Platform(s) Microsoft Windows, Wii U[3]
Release date(s) Microsoft Windows
                         WW August 15, 2012 (beta)
                         WW April 10, 2014
                         Wii U
                         NA TBA
Genre(s)       Action, third-person shooter[4]
Mode(s)        Multiplayer
Beta                N/A
Cracked         Availabe




Fifa World Cup Brazil 2014




2014 FIFA World Cup Brazil is the official video game for the 2014 FIFA World Cup, published by EA Sports for the PlayStation 3 and Xbox 360.[1] It was released on April 15, 2014 in North America, April 17 in Europe and Australia, and April 24 in Brazil and Japan, as was the case with the 2010 edition.

Gameplay improvements from FIFA 14 include dribbling, an increased accuracy in passing and first-touch mechanics.[citation needed]
The game's campaign mode, Road to the FIFA World Cup, allows players to play through qualification and the actual FIFA World Cup. For only the second time in the history of World Cup video games the entire qualification series will be playable. The 2010 version only presented the UEFA and CONMEBOL groups in their true to life form. Another mode, Road to Rio de Janeiro, will allow players to compete in an online tournament across the 12 venues of the 2014 FIFA World Cup. It is similar in format to Seasons in FIFA 14 and Expedition mode from UEFA Euro 2012.[2]
The Captain Your Country, Online FIFA World Cup, Story of Qualifying, and Story of the Finals modes (the latter two integrated with EA Sports Football Club) from the 2010 edition return

Fifa world cup 2014 Brazil Download

Fifa world cup 2014 Brazil Download



Developer(s) EA Canada
Publisher(s) EA Sports
Series         FIFA World Cup
Engine       Impact engine
Platform(s) PlayStation 3, Xbox 360
Release date(s)
                        JP April 24, 2014
                        NA April 15, 2014
                        EU April 17, 2014
                        AUS April 17, 2014
Genre(s)         Sports
Mode(s)     Single-player, Multiplayer
Beta version    N/A
Cracked          Available

Download


PS3
Downloads :320
Download

click to begin

6.22GB .zip



Xbox 360
Downloads :92
Download

click to begin

8.14GB .zip



Xbox 360(Region free)
Downloads :78
Download

click to begin

8.14GB .zip


Does this game work for you?
YES            NO

   Result:

   YES: 359 Votes
   NO: 23Votes

Appreciate if you could post here the result whether it is worked or not Thanks.